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Full Name 3588 - Rhythm Heaven (U).7z
Filesize 97.5 MB
Region USA
Can Download No
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OMG i hate these music Dubbing Undubbing now...
This game is great. The music is well compiled, and the challenge of the game is perfectly balanced. Easy to pickup and play, but not so easy as to you beat it in a day.
I LOVED the GBA game (Rhythm Tengoku) and this is a must-play for those who dig the Wario-Ware or Rhythm games. +1
This game is awesome. One of the best Rhythm/Beat/Music game on the Nintendo DS, and now in english!
Rhythm Heaven has the player tap, flick, and hold the stylus on the touch screen to make a beat to go with the background music for the level. The Nintendo DS is held on its side like a book with the top screen on the left and the touch screen on the right (vice versa in left-handed mode). There are ten sets of stages with five stages per set - four original levels, and a final remix level that uses scenes from the first four levels. After the sixth set of stages, the game has second versions of most of the earlier levels with a higher difficulty level. When trying to make a beat properly, the player has three things that can happen - the beat can either be correct, it can be a half-miss, or he or she may miss altogether. At the end of the stage, the player is judged on his or her rhythm with three ranks - High Level, Mediocre, and Redo. If the player gets High Level or Mediocre, he or she gets to go to the next level up. If he or she gets Redo, the level has to be redone. Getting a Mediocre puts a silver border on the stage's icon and unlocks the next level, while getting a High Level puts a gold border on it and awards a medal. Accumulating these medals unlocks additional mini-games, including endless games, rhythm toys and guitar lessons. After getting a gold border, the game may pick this stage out for the player to try to get a Perfect Heart. If the player gets it, the stage gets "Perfect" written below it, and the song is unlocked in the music player in the coffee shop. When the player returns to the stage select screen after completing a level, a number starts to change, and depending on how well the player did, it may go up, down, or stay the same.
Just started playing it. Good concept and not as easy as I expected. So far it's been pretty challenging - it took me awhile to get use to the "flick" maneuver.